![]() ![]() * Windows server 2016 in desktop mode (VMWare I think). Tested with host (machine being connected to) on: Recently I made an aircraft carrier for a group and I want planes on it to dog. ![]() Whenever I cross from one screen to another, the mouse initially moves fluidly to where I expect, and then suddenly jumps back to the point on the y axis where it crossed from the previous screen. Though ROBLOX makes publishing a game easy, getting people to play it is. Please contact our phone support for the service options available. Observe the computer in recovery manager, if the issue persists in recovery manager as well. I also see threads about similar issues on VMWare. I noticed this since my last big OS update (build 18362.535). Turn the computer On and keep tapping F11 repeatedly on startup to enter the recovery manager. (Spinning erratically while looking directly up. In running Minecraft in a Parallels VM (windows 10) and using the parallels interface (no jump desktop in the mix) I can get exacty the same thing by disabling the optimise for games so it looks like it’s an issue that has been resolved by others. Description Remotely controlling the Minecraft client results in erratic mouse movement. minecraft is not a game that ever lags on my computer and then I update my. However this doesn’t happen - the mouse works in any of the other screens (menu/inventory etc.) - just seems to be insanely sensitive and the mouse pointer stays visible. Theres no point running around with 100 FPS most of the time if your. What is meant to happen is the the instance of Minecraft grabs the mouse so you can look around as you would in any other FPS. I’m trying to get Minecraft working over fluid and I keep hitting the same issues where the mouse input isn’t grabbed by the Minecraft window (same in full screen) and the mouse goes crazy. If you have multiple monitors, and are running Windows 10 v1903 on your local (host) computer, and are connecting to other Windows 10 machines (regardless of version) via Remote Desktop, you may well have experienced the rather annoying mouse 'jump' or 'bump' as you pass your cursor across the boundaries of the 2, 3, 4 monitors. ![]()
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